Skull and Shackles
Better Dan the Other Chars
Male Orc Sorcerer (Crossblooded) 1 Witch (Scarred Witch Doctor) 2
N Medium Humanoid (orc)
Init -2; Senses darkvision; Perception 12)
Defensive Abilities ferocity, scarshield 6/19-20/x2) and
Greataxe 9/x3) and
Unarmed strike 6/x2)
Sorcerer (Crossblooded) Spells Known (CL 1):
1 (3/day) True Strike
0 (at will) Arcane Mark, Read Magic, Detect Magic
Witch (Scarred Witch Doctor) Spells Prepared (CL 3):
1 (3/day) Enlarge Person (DC 15), Shocking Grasp, Mage Armor
0 (at will) Guidance, Message, Bleed (DC 14), Mending
Str 22, Dex 7, Con 18, Int 7, Wis 7, Cha 11
Base Atk 7; CMD 15
Feats Eschew Materials, Hex Strike (Scarshield ), Improved Unarmed Strike
Traits Elemental Pupil (Fire), Magical Knack (Witch [Scarred Witch Doctor]), Peg Leg
Skills Perception +4, Swim +7, Use Magic Device +4
Languages Common, Orc
SQ bloodlines (draconic [brass dragon [fire]], orc), fetish mask, hex scar, hexes (scar [dc 15]), patron spells (elements), touch of rage +1 (3/day)
Other Gear Cestus, Greataxe, Battle mask, Dirty Brown Bag, Sorcerer’s kit, Witch’s kit, Stones X 20 with Arcane mark “¤”, 26 GP
Darkvision (90 feet) You can see in the dark (black and white vision only).
Draconic (Brass Dragon [Fire]) +1 damage per die for [Fire] spells.
Elemental Pupil (Fire) +1 dam when cast damaging spells of chosen element.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Ferocity (Ex) Fight without penalty even while disabled or dying.
Fetish Mask (Su) +2 to Heal, Intimidate & save vs pain while wearing the mask.
Hex Scar You must scar your flesh for every hex you learn.
Hex Strike (Scarshield) Upon successful unarmed strike, you may use a hex
Improved Unarmed Strike Unarmed strikes don’t cause attacks of opportunity, and can be lethal.
Light Sensitivity (Ex) Dazzled as long as they remain in bright light.
Magical Knack (Witch [Scarred Witch Doctor]) +2 CL for a specific class, to a max of your HD.
Orc Bloodline Arcana: Whenever you cast a spell that deals damage, that spell deals +1 point of damage per die rolled.
Peg Leg +1 trait bonus to damage vs animals with the Aquatic subtype.
Scarshield +1 (2 minutes/day) (Su) +1/2 level to AC for a number of minutes per day equal to your level.
Touch of Rage +1 (3/day) (Sp) Gain listed morale bonus to attack, damage, and Will saves for 1 rd.
Dis My Face
Dis My Face Wit mask, he mean to me
Dis what i Wear
Me Leg it Falls Off wut Do?